The Force Of Information Is Strong With This OneApril 18th, 2015 By Dean Howard
The biggest news of the week has to be the massive launch trailer of Star Wars: Battlefront revealed at this years Star Wars Celebration event. Sadly those who didn't attend the event only has this epic teaser video to wet your appetites but thankfully one reddit user who attended the show by the name of BobaFack has decided to share detailed description of exactly what the rest of us are yet to see.
1- Yes, there is 3rd person. The viewpoint is not as far back as the original games, as it is more of an over-the-shoulder view similar to Gears of War, but I was impressed with the addition of 3rd person into the game. You can see your character from about waist-high up which will allow for some interesting customization options that I’m sure EA will include. They also were able to switch between 1st and 3rd person in game and were able to zoom in on each mode.
2- The HUD is minimalistic and included a weapon load out in the bottom-right corner with a slot for grenades, a personal bubble shield similar to the droideka version (which I’m assuming is an equipment slot), your primary weapon, and the final slot seemed dedicated to upgraded weapons (like a rocket launcher/sniper). The aiming reticule was smaller in 3rd person and larger in 1st person.
3- The textures looked ok. Certainly not on the level of the reveal trailer. Some of the animations were excellent, such as the rag doll physics of troopers falling after being killed, but some others looked choppy (Darth Vader swinging his light saber)
4- Speaking of Darth Vader, yes he was in the gameplay video, but he wasn’t shown from the perspective of Vader, he was shown from the perspective of the trooper as Darth approached him while deflecting his blaster shots. No other hero characters were shown in the gameplay video.
5- There were no obvious differentiations between troopers, for example, I didn’t see any scout troopers or rebel snipers or engineers. The only classes that seemed to be present were the standard troopers/storm troopers. It seems they weren’t willing to include the different classes in the reveal just yet…
6- Kill-streaks are in the game. Every kill the player earned gave him both points for his total, and points for his kill-streak total. When he reached a threshold, he earned a weapon upgrade. The player also picked up another weapon from a fallen storm trooper, meaning that you can scavenge for preferred weapons if you wish.
7- The primary weapon seemed to use a “heating/cooling” system instead of ammunition. There were red lines that circled around the aiming reticule indicating the weapon “heating” up in a sense, I’m guessing similar to the default blaster pistols in the original games.
8- Speeder bikes and AT-ST’s seemed to be controllable, but I’m still not convinced about the AT-AT. As far as the air strike goes, there was a piece of equipment that could be interacted with to call in the strike. The map seemed very crowded and difficult to pilot in, given the dense forest setting. For clarification, they basically showed the player shooting a rocket at the AT-AT, only to realize that won’t be that effective. The player then ran into the brush to call in an air strike using that set piece of equipment.
After the video, an EA rep then gave the same plug they said at the panel this morning, saying that the “Battle of Jakku” DLC will be free to owners of the game on December 8th, with pre-order owners getting the free DLC a week earlier on December 1st.
Also, just to give some substance to other rumors I’ve read on the site, there was no gameplay footage of anything in space.
I think this game has a chance to be visually spectacular. Also, the sound quality was truly mind blowing, as any proper Star Wars game should be. I’m hoping that they can add some fun multiplayer modes to this game in the coming months.
After leaving this post at Reddit, he was asked further questions about the games view which he replied:
The 3rd person zoom seemed to be an over the shoulder view, but the first person zoom was similar to the sniper zoom view from BF2. Like with the full-screen reticule.
We can't wait to see an actual gameplay soon and where DICE takes this title moving forward.
Feel free to tell us your opinions in the comments section below.